top of page

 

Breakdown Factory

 

This is a game created by me and three other people during a 2-day game jam.

 

My role in this was to create 3D assets and also the level design. I created a lot of the model's.

The Theme was UNRELIABLE.

The game is a 2 player game where the two people battle it out to score as many points as possible before the timer runs out, you'd have to collect materials (wood, brick, and metal) and put them into the machine which had three stages until the final product where you would get the points. The machine would break down randomly and you would need to fix them in order for the machine to move on to the next stage, we also add a weapons machine where players can decide to put the materials instead to collect a weapon to disrupt the other players progress, the weapons included EMP bomb, Bomb, and a plunger. 

 

 

Robots, Guns and Batteries

 

This is a game created by me and three other people during a 2-day game jam, which we won.

The Theme was DISCONNECTED.

My role in this was to create 3D assets and also the level design. I created every model in the game apart from the robot and battery charge station, the animations and the robot was created by Blake Montaque. The Programming was done by Michael Cattermole. The menu and robot UI design was created by Stefan

bottom of page