Technical Artist
Photographer

Jaime Mabert Da Cunha
(Pronounced like Lime but with a J)
Senior Technical Artist (R&D and Tools, Unreal Specialist)
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7 years of Tech Art experience
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Focus on Tools and Proceduralism
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Ability to pick up new skills, apply them and share the knowledge, love to tinker!
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Titles on my belt
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Vampire: The Masquerade - Bloodlines 2
Crusader Kings III adaptation for Console- PS5 and XBOX -
Texas Chainsaw Massacre - PC & Consoles
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Grid Legends VR - Oculus
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Multiple unreleased games​​​​​​​​
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Multiple industry clients
Skills
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Tools
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Workflow
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Pipeline
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DCC
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Bespoke​​​
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Material Shaders
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UI
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Environment
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Procedural Generation​​
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Optimisation
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VFX
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Niagara​
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Mentoring & Learning
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Internal​
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University Student Level Up Program
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Programming & Scripting
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Modelling & Sculpting​
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Retopology
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Texturing
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Rigging​
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Documentation
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​Workflow/Best Practices
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Write ups
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Unreal Engine 4 & 5
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Unity
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Blender
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3DSMax and Maya
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Houdini
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Perforce & Git
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Visual Studio
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Microsoft Office (Word, Excel etc)
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Photoshop & Lightroom
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Davinci Resolve
Langauges
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​Unreal Blueprints
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C#
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Python
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MaxScript
Outside of games, I love to skate. I'm an avid inline skater, specializing in Wizard Skating. Other creative outlets include photography, videographer and doodling/drawing and painting. I fundamentally enjoy the process of creating something!
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I graduated from the University of Westminster with an Upper Second Class (2:1) in Computer Games Development (Programming). Prior to that, studied College in Game Design and Art (3D Modelling and Animation).
I participated in 3 Games Jams, winning one.
I have whale of a time building tools that facilitate the creation process for artists, so they can focus on being creative, which allows them to more productive.
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