The
Photographer
The
Techincal Artist
Jaime M. Da Cunha
Technical Artist (R&D and Tools Specialist)
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Crusader Kings III adaptation for Console at Lab42 Games - PS5 and XBOX
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Texas Chainsaw Massacre - PC & Consoles
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WIP Unreleased game
I am a Senior Technical Artist at Atomhawk Advance a Sumo Studio.
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I graduated from the University of Westminster, London in 2018 with an Upper Second Class (2:1) in Computer Games Development. Prior to that, I attended College in Game Design and Art. Participated in 3 Games Jams, winning one.
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I love creating cool and useable tools that make peoples lives easier, and also creating shaders and game content.
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Unreal Engine
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Blender
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Perforce, Git
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Photoshop, Lightroom
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Houdini
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Microsoft Office (Word, Excel etc)
Langauges
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Unreal Blueprints
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C#
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C++
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MaxScript
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Python
Skills
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Programming in Unreal Blueprints, C#, and C++.
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Creating Material Shaders
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Creating Tools/Optimization
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Box modeling, Sculpting, Retopology, UVmapping, Texturing, Character Rigging.
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Keen eye in Photography.
Oxidane
Personal Project
My latest project is an underwater game story adventure game, this is currently still a work in progress game. I will be doing the Coding in Unreal Engine, Artificial Intelligence, Level Design, 3D Models and Animation. You can see the progress/updates on my Blog.
Engine: UE4
Programming: UE4 Blueprints